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Software Engineering

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This collection contains 34 items

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Doug Troy, Mark Hoffman

Description

Course assignments and resources for Software Engineering and related courses.

This is my abstract; there are many like it, but this one is mine

Describe software development life-cycle and need for associated processes: the life-cycle phases, engineering and management processes, and relationships between the phases and processes. Describe and compare alternative software process standards and presses (e.g. waterfall, incremental, spiral,…

Issues and challenges in estimating project effort. Examine the characteristics of software projects that make them a challenge to partition. Examine roles and responsibilities in a software team, and management issues of teams.

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The Program Review Report assignment directs student teams to install, run, and evaluate software from a previous iteration of the course. The Program Review Report is first of five assignments that prepare students to develop the software they evaluate in this assignment over four two-week scrum…

Describe software development life-cycle and need for associated processes: the life-cycle phases, engineering and management processes, and relationships between the phases and processes. Introduce UML as a design tool.

The Customer Requirements Report assignment directs student teams to gather and evaluate data from novice and expert users to synthesize a software development plan. The Customer Requirements Report is second of five assignments that prepare students to develop the software they evaluated in the…

Analyze and create a requirements specifications using scenarios. Prepare to interview a client.

The Prioritized Bug/Enhancement Report assignment directs student teams to development criteria to rank bugs and enhancements, create a prioritized list of bugs and enhancements, and to estimate time and resources for each item. The Prioritized Bug/Enhancement Report is third of five assignments…

Analyze and create a requirements specifications using scenarios or use cases.

Work with a team to analyze requirements using use cases or scenarios.

The Project Management Tools Report assignment directs student teams to evaluate and select tools for process and configuration management. The Project Management Tools Report is fourth of five assignments that prepare students to develop the software they evaluated in Program Review Report…

Apply a contemporary software development process to a case study.

The Preliminary Test Plan Report assignment directs student teams to develop a test plan for items on the Prioritized Bug/Enhancement Report. The Preliminary Test Plan Report is fifth of five assignments that prepare students to develop the software they evaluated in the Program Review Report…

Create UML Class diagrams that represent a problem domain from a requirement

Create UML sequence diagrams to express class behavior

The Scrum Process Management assignment directs student teams to develop software using the Scrum process management strategy. The Scrum Process Management assignment follows five assignments that prepare students to develop the software they evaluate in this assignment over four two-week scrum…

Describe refactoring. Describe test-driven design. Describe an example of application of refactoring.

Explain the purpose of version control and apply it to manage software design or code artifacts.

Apply a contemporary analysis and design approach, such as object-oriented to a case study. Compare UML class and sequence diagrams.

Document a project's software architecture and implementation using multiple views.

Describe the purpose of design principles and patterns. Describe some principles and patterns.

Describe seveal design patterns.

Describe logical architecture and the layers pattern.

Sketch a deployment diagram describing the implementation of a system.

Describe general principles that guide software testing.

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Compare static and dynamic testing approaches.

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Use UML class diagrams to create a context diagram for a case study.

Create UML class diagrams that represent a problem domain from a requirement specification.

Create UML sequence diagrams to express class behavior.

Develop a system test plan.

Execute a system test for another team's product.

Post-mortem report for the semester-long team project. Students reflect on the software development process and recommend improvements to the process.

This is a semester-long class project using iterative development for a sophomore-level course. Students are assumed to have had an introduction to object-oriented programming. The attached zip file has assignments for five iterations covering the inception, elaboration, and contruction phases.

This is a set of presentation assignments for the semester-long class project. For each iteration of the project teams present their understanding of the project and demo the implementation to the client. Teams are also expected to elicit feedback from the client.

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